Tectonic robe top. 5k - 1% 6 Month Change 1.

Tectonic robe top The tectonic robe top tier 90 Magic power armour made at 93 Runecrafting using 42 tectonic energy and 3 stones of binding. The top will degrade to a broken state after 100,000 charges of combat. Making an ice dyed elite tectonic robe top costs 1,119,234,996 coins. The Grand Exchange Central is a constantly updated repository of Grand Exchange item pricing. 1m + 3% The augmented tectonic robe top is a level 90 Magic torso slot item created by using an augmentor and divine charges on a tectonic robe top. Released on **September 27, 2021**, alongside the **Croesus Front**, it is crafted using *Elite Tectonic Scrolls* (dropped by Raksha and Croesus) and materials such as **Stone Spirits** and **Masterwork Trimmed Magic The barrows-dyed tectonic robe top is part of the tectonic armour set. After creation, the Augmented elite tectonic robe top has 100,000 charges for use in combat. The Elite tectonic robe top (Aurora) is an Elite tectonic robe top that has been dyed with Aurora dye. The augmented elite tectonic robe top (barrows) is a tectonic robe top that has been upgraded to tier 92 using draconic energy, augmented with an augmentor, and dyed with barrows dye. It degrades exactly as the non-augmented version does: it has 100,000 charges of combat. The Elite tectonic robe top (shadow) is a tectonic robe top that has been both upgraded using draconic energy and dyed with a shadow dye (in either order). Today's Change 0 + 0%; 1 Month Change 18. 0m + 6%; The Elite tectonic robe top (shadow) is a tectonic robe top that has been both upgraded using draconic energy and dyed with a shadow dye (in either order). Join us! The Augmented elite tectonic robe top (Barrows) is a tectonic robe top that has been upgraded to tier 92 using draconic energy, augmented with an augmentor, and dyed with barrows dye. With little effort you can make 2 tops per hour or 44m per hour. With good gear and focus you can make 3 tops per hour, or 66m per hour. . The Elite tectonic robe top (Barrows) is a tectonic robe top that has been both upgraded using draconic energy and dyed with a barrows dye (in either order). ### Item Overview: **Elite Tectonic Robe Top** The Elite Tectonic Robe Top is a high-tier degradable magic armor requiring **level 92 Defence** and **level 90 Magic** to equip. Once equipped, it instantly becomes untradeable, even if it has not been used in combat. Made by using an Augmentor and 36 Divine charges on an Elite tectonic robe top. A powerful robe from the depths, further imbued with greater power. The Augmented tectonic robe top uses charges stored within the The blood-dyed tectonic robe top is part of the tectonic armour set. The Third Age-dyed tectonic robe top is part of the tectonic armour set. At the end of those charges, it will become broken. The augmented elite tectonic robe top (ice) is a tectonic robe top that has been upgraded to tier 92 using draconic energy, augmented with an augmentor, and dyed with ice dye. Augmented dyed equipment do not feature the cogs associated with most augmented items (they look identical to non-augmented versions). Disassembly: Why you should farm Elite Tectonic Robe Tops: Elite Tectonic Robe Tops go for 386m+, but it only takes around 364m to make them. Disassembly: The barrows-dyed tectonic robe top is part of the tectonic armour set. From there it has 100,000 charges for use in comb Tectonic armour is tier 90 degradable magic power armour, made with materials dropped by Vorago (tectonic energy) and from the Wizard's guild or Bandit Duty Free (stones of binding), requiring level 90 Defence to wear. The Elite tectonic robe top (Third Age) is a tectonic robe top that has been both upgraded using draconic energy and dyed with a Third Age dye (in either order). The tectonic robe top tier 90 Magic power armour made at 93 Runecrafting using 42 tectonic energy and 3 stones of binding. It is part of the elite tectonic armour set. The barrows-dyed augmented tectonic robe top is level 90 Magic torso slot power armour, created by using an augmentor and divine charges on a Tectonic robe top (Barrows), or by using barrows dye on an augmented tectonic robe top. It can be fully repaired using 50 tectonic energy (2% per energy) - stones of binding are not required. Only partially correct. The Third Age-dyed augmented tectonic robe top is level 90 Magic torso slot power armour, created by using an augmentor and divine charges on a tectonic robe top (third age), or by using third age dye on an augmented tectonic robe top. The Augmented elite tectonic robe top uses charges stored within the item (not in the universal charge pack). This process is irreversible, and the dyed version is untradeable. Dying in unsafe The blood-dyed tectonic robe top is part of the tectonic armour set. Disassembling augmented dyed items does not return the dye. The elite tectonic robe top lasts for 100,000 charges of combat before degrading to nothing. It is made by dyeing a tectonic robe top with Shadow dye. Disassembling augmented dyed The Augmented elite tectonic robe top (Soul) is an elite tectonic robe top that has been dyed with Soul dye and augmented with an augmentor. When equipped for the first time, this item will become untradeable. It can be augmented at an invention workbench using an augmentor and 36 divine charges, making an augmented elite tectonic robe top (blood). The Augmented tectonic robe top uses charges stored within the item (not in the universal charge pack). The Tectonic robe top (Aurora) is a Tectonic robe top that has been dyed with Aurora dye. It can be fully repaired using 50 tectonic energy (2% per Elite tectonic robe top. If only using one repair patch, they will restore the following durability: How can I remove an augmentor on elite tectonic robe top and robe bottom? comments. Once equipped, it instantly becomes untradeable, even if it has not been The shadow-dyed tectonic robe top is part of the tectonic armour set. The augmented tectonic robe top is a level 90 Magic torso slot item created by using an augmentor and divine charges on a tectonic robe top. A powerful robe from the depths. Creating it from scratch requires level 99 Runecrafting to break down Virtus equipment into Praesulic essence. A subreddit dedicated to the MMORPG RuneScape. These charges can be replenished by I mage both ed2 and ed3 and switch to elite tectonic when its a boss that has dps checks and/or mechanics that dont require you to survive for a long period of time. The shadow-dyed tectonic robe top is part of the tectonic armour set. It can be augmented at an invention workbench using an augmentor and 36 divine charges, making an augmented elite tectonic robe top (soul). Charges can be added by using a new Tectonic robe bottom on your broken item. Upgrading requires a new/fully repaired robe; one can also apply dye to a new or used elite tectonic robe top. It has the same combat bonuses as the regular tectonic robe top. Released on **September 27, 2021**, alongside the **Croesus Front**, it is crafted using *Elite Tectonic Scrolls* (dropped by Raksha and Croesus) and materials such as **Stone Spirits** and **Masterwork Trimmed Magic Tectonic robe top. Armour gizmos charged with perks can be used to enhance the armour's abilities. It is made by dyeing a tectonic robe top with blood dye. The Elite tectonic robe top (Soul) is an Elite tectonic robe top that has been dyed with Soul dye. Reply reply [deleted] The Tectonic robe top (Soul) is a Tectonic robe top that has been dyed with Soul dye. r/runescape. Tectonic robe armour is tier 90 degradable magic power armour, made with materials dropped by Vorago (tectonic energy) and purchased from the Wizard's guild or Bandit Duty Free (stones of binding), requiring level 90 Defence to wear. Making a barrows dyed elite tectonic robe top costs 292,327,604 coins. The barrows-dyed augmented tectonic robe top is level 90 Magic torso slot power armour, created by using an augmentor and divine charges on a tectonic robe top (barrows), or by using barrows dye on an augmented tectonic robe top. That's a difference, or profit, of 22m per top. 9m - 4% 3 Month Change - 735. 5k - 1% 6 Month Change 1. Tectonic robe top. Current Guide Price 302. Armor can be repaired by using Draconic energy Upgrading requires a new/fully repaired robe; one can also apply dye to a new or used elite tectonic robe top. The augmented elite tectonic robe top is a level 92 Magic torso slot item created by using an augmentor and divine charges on an elite tectonic robe top. Regular and ancient armour gizmos charged with perks can be used to enhance the armour's abilities. The shadow-dyed augmented tectonic robe top is level 90 Magic torso slot power armour, created by using an augmentor and divine charges on a tectonic robe top (shadow), or by using shadow dye on an augmented tectonic robe top. As a torso slot item, the Augmented tectonic robe top can hold 2 gizmos, allowing up to 4 perks (2 on each). 1m + 3% The tectonic robe top tier 90 Magic power armour made at 93 Runecrafting using 42 tectonic energy and 3 stones of binding. 6m. Losing the tectonic robe top by Tectonic mask; Tectonic robe bottom; Tectonic robe top; Can be used with a Barrows dye, Blood dye, Ice dye, Shadow dye, or Third-age dye to make the dyed versions of the item. Released on **September 27, 2021**, alongside the **Croesus Front**, it is crafted using *Elite Tectonic Scrolls* (dropped by Raksha and Croesus) and materials such as **Stone Spirits** and **Masterwork Trimmed Magic The Third Age-dyed tectonic robe top is part of the tectonic armour set. The Elite tectonic robe top (barrows) is a tectonic robe top that has been both upgraded using draconic energy and dyed with a barrows dye (in either order). The ice-dyed augmented tectonic robe top is level 90 Magic torso slot power armour, created by using an augmentor and divine charges on a tectonic robe top (ice), or by using ice dye on an augmented tectonic robe top. It is made by dyeing a tectonic robe top with Third Age dye. It can be augmented at an invention workbench using an augmentor and 36 divine charges, making an augmented elite tectonic robe top (shadow). The Elite tectonic robe top (ice) is a tectonic robe top that has been both upgraded using draconic energy and dyed with an ice dye (in either order). It can be augmented at an invention workbench using an augmentor and 36 divine charges, making an Augmented elite tectonic robe top (Barrows). 5m. An Elite tectonic repair patch is used to repair Elite tectonic armour. Once equipped, it instantly becomes untradeable, even if it has not been ### Item Overview: **Elite Tectonic Robe Top** The Elite Tectonic Robe Top is a high-tier degradable magic armor requiring **level 92 Defence** and **level 90 Magic** to equip. Note that 0 charges will be used when worn The Elite tectonic robe top (ice) is a tectonic robe top that has been both upgraded using draconic energy and dyed with an ice dye (in either order). Today's Change 0 + 0% 1 Month Change - 1. It is made by dyeing a tectonic robe top with Barrows dye. Making a third-age dyed elite tectonic robe top costs 2,288,724,787 coins. It is made by dyeing a tectonic robe top with Third-Age Dye. It is created from tectonic armour, draconic energies, and Praesulic essence (magic). It can be augmented at an invention workbench using an augmentor and 36 divine charges, making an augmented elite tectonic robe top (ice). It can be fully repaired using 50 tectonic energy (2% per energy Made by using Tectonic robe top with 420 Draconic energy, 3 Stone of binding, and 1 Chaotic remnant . It otherwise retains all the stats and effects of the undyed item. Released on **September 27, 2021**, alongside the **Croesus Front**, it is crafted using *Elite Tectonic Scrolls* (dropped by Raksha and Croesus) and materials such as **Stone Spirits** and **Masterwork Trimmed Magic The elite tectonic top are tier 92 Magic power armour made at 93 Runecrafting, using 420 Draconic energys, Tectonic robe top, 2 Stone of binding and 1 Chaotic remnant. The tectonic robe top lasts for 100,000 charges of combat before degrading to nothing - it cannot be repaired. As of a recent update, you merely need to augment another tectonic robetop and use the 100% charged top with the uncharged one. It can be fully repaired using 50 tectonic energy (2% per energy The Elite tectonic robe top (shadow) is a tectonic robe top that has been both upgraded using draconic energy and dyed with a shadow dye (in either order). Once equipped, it instantly becomes untradeable, even if it has not been The Augmented tectonic robe top (Soul) is a tectonic robe top that has been dyed with Soul dye and augmented with an augmentor. Elite tectonic robe armour is tier 92 magic power armour requiring level 92 Defence to wear. Making a shadow dyed elite tectonic robe top costs 760,619,839 coins. A high Runecrafting level is required to craft this from the raw materials (91-93 Runecrafting, in order of mask, bottom, and robe top, though assists and boosts can be used Elite tectonic robe armour is tier 92 magic power armour requiring level 92 Defence to wear. It can be fully repaired using 50 tectonic energy (2% per The ice-dyed tectonic robe top is made by dyeing a tectonic robe top with ice dye. It is made by dyeing a tectonic robe top with Barrows Dye. It otherwise retains all the stats and effects of the undyed item. Why you should farm Elite Tectonic Robe Tops: Elite Tectonic Robe Tops go for 386m+, but it only takes around 364m to make them. The Elite tectonic robe top (blood) is a tectonic robe top that has been both upgraded using draconic energy and dyed with a blood dye (in either order). An augmented tectonic robe top is a tier 90 Magic torso slot item created at an inventor's workbench, using a tectonic robe top, an augmentor, and 36 divine charges. A high Runecrafting level is required to craft this from the raw materials (91-93 Runecrafting, in order of mask, bottom, and robe top, though assists and boosts The Augmented elite tectonic robe top (Aurora) is an elite tectonic robe top that has been dyed with Aurora dye and augmented with an augmentor. This page covers the RuneScape tradeable item Tectonic Robe Top which is described as The GEC can be thought of as a compliment, or even an alternative, to the official Runescape Grand Exchange Database. Once equipped, it instantly becomes untradeable, even if it has not been used in combat The Third Age-dyed tectonic robe top is part of the tectonic armour set. The ice-dyed tectonic robe top is made by dyeing a tectonic robe top with ice dye. It can be augmented at an invention workbench using an augmentor and 36 divine charges, making an augmented elite tectonic robe top (Third Age). The Dyed versions of the Tectonic mask do not degrade to dust and can be repaired with Tectonic energy - 2% per energy, meaning 50 are used for a full recharge. It is part of the tectonic armour set. Six of these are needed to fully repair an Elite tectonic robe top, four to repair an Elite tectonic robe bottom, and two to repair an Elite tectonic mask. Current Guide Price 37. These charges can be replenished by combining it with a non-dyed, augmented variant of the same item. It is made by dyeing a tectonic robe top with Shadow Dye. Tectonic mask; Tectonic robe bottom; Tectonic robe top; Can be used with a Barrows dye, Blood dye, Ice dye, Shadow dye, or Third-age dye to make the dyed versions of the item. qqyasl qgji pmij bjlhw wfzhqm epmzai fijye zegj jgmuj imdml